Wednesday, February 6, 2013

DMA 455DB: Is flash dead week 2?

Is flash really a dying technology?

I found this interesting blog post about flash and people in the industry's thoughts on whether it was dying or not.
http://www.joebillman.com/blog/2012/09/is-flash-a-dying-technology/

A couple thoughts I want to add about Flash not being dead. Have you guys ever tried to watch movies on an Ipad? Half the time the website will say *please download adobe flash player* and you just sit there raging saying, HTML 5, "Why have you failed me!!" When we take a look at today's society, we can see that although flash is not compatible with the most popular devices right now(AKA Apple products) we still need normal computers in order to watch animes and pirated movies(not me though, i mean who does that...)

Sunday, January 13, 2013

DMA 455DB: Advanced Action Scripts with Flash is DEAD

So with all the hype surrounding HTML 5, and the death of flash, our teacher Andrew asked us to review a few articles and post our thoughts on them. Below, I will post the links of a few articles and some thoughts I had about certain parts of it.

April 2010
http://www.apple.com/hotnews/thoughts-on-flash/
I know I'm not the only one that's ever tried to watch a video or look at a website and have your iphone go "Update flash player before playing this video." And then try as you might (stupidly) you try to download flash on your iphone only to not have anything happen. Well the sad truth is Iphones, Ipods and Ipads are not compatible with Adobe flash. In this article, Steve Jobs responds to adobe's claims that this decision is solely business driven to "protect their app store". In the midst of the article, Jobs explains that they switched to HTML 5 as it is more an open web standard that allows developers to "create advanced graphics, typography, animations and transitions without relying on third party browser plug-ins (like Flash)."

Another thing that jumped out at me was that he argues that Flash uses an older generation of a decoder which drains more battery life than the current standard used by HTML 5, which is the H.264. Currently, a video played on Flash players, will drain battery life completely after 5 hours of use, while videos using the H.264 can last as long as 10 hours.

July 2, 2012
http://creativebits.org/indesign/flash_dead_long_live_flash
In this article, Vootie describes an app that allows mostly professionals in the field to work on a collaborative InDesign project online through a flash based run system. From what I read and understand through comments and how the article is phrased, the product wasn't well received in the industry due to the nature of flash not being widely accepted in the industry. One comment that jumped out at me was a comment by a person named Kexino who says "Basing a web service around a proprietary runtime environment such as Flash or (even worse) Java is always going to be risky. Developers should have seen the writing on the wall as soon as Steve Jobs came out against Flash." This comment suggests that because most mobile services don't support flash that the product won't be widely regarded as successful despite how useful the product actually is.

November 9, 2011
http://www.zdnet.com/blog/networking/flash-is-dead-long-live-html5/1633
Is flash truly dead? Well when Adobe's own VP and general manager of interactive development, Danny Winokur, goes out on the limb to say that "HTML5 is the best solution for creating and deploying content in the browser across mobile platforms" we can assume that even they understand the circumstance. The truth is that Adobe Flash is dying and this is mostly due to the fact that most developers will soon admit that mobile device developers will not support its use. With that in mind, we can certainly see how HTML 5 is slowly but surely taking over Flash in the mobile war, perhaps soon even amongst desktops.

August 14, 2012
http://www.theverge.com/2012/8/14/3241727/flash-for-android-dies
With the creation of mobile Flash, Adobe tried to reach the market with their new product. However, the reaction wasn't that great as both Apple and Android refused to use the product. Here, we can see that Flash is no longer supported by mobile devices and in a desperate attempt, tried to create a product that would be. However, HTML 5 prevails with its open source network and better battery life. And although Flash's success in desktop is still relevant, the article describes that it can still further be damaged as Microsoft announced that Windows will only offer limited Flash support.

November 09, 2011
 http://www.thestar.com/business/article/1083764--steve-jobs-wins-flash-being-phased-out-from-mobile-devices

Flash has given up! Well atleast in its war against mobile devices. In this article, Danny winokur states that flash will no longer be focusing on mobile apps and devices, rather, it's not going to solely focus on improving and developing web-experience on dektop computers. This change shows the ongoing battle between Jobs and Flash even beyond the grave. Flash is now no longer relevant in the mobile world. A few things that jumped out at me was how playbook still supported Flash but when the prerelease happened, most of it's products games and videos were incompatible and crashed the browser. This almost signified its death alone. Imagine being in a release with the only tablet/mobile company supporting your product and everything that could go wrong, does. Damn, that's a hit on the crotch if you ask me.

Wednesday, April 20, 2011

Final Poster design

Poster Assets

Creative solutions to poster problems.

We were originally having trouble coming up with an idea for this poster so me and two other friends decided we would be more successful if we collaborated together and created an ad campaign. The plan was to make a series of ads and link them together when we posted them up on our blog. The way this would work is each ad would have a QR code that would send you to a specific blog post which would contain all three ads. We chose the theme monster movie marathon and we each created a different ad based on our "predator" assets. For my ad, I used my purple monster from my skateboard design and decided to call it "The Thing". Taking ideas from previous posters, I decided on making the design mostly in black and white to give it that old classic movie feeling. I also played around with effects until I got a sort of an old tv effect on the monster. I searched around for fonts that would go great with my idea and stopped on the font, Feast of Flesh, which I downloaded off of dafont.com and then played with a couple of blending options to give it more emphasis. I decided on emphasizing the text by adding a female character screaming whilst looking at it, and made her purple to add some colour and mix and match with the text as well.

Story

In a school full of irresponsible students, comes a purple thing which begins harrassing students on campus. The monster's unquenchable thirst for blood grows every day until one day, a few friends decide to go to the swamp and confront him. After endangering their young lives to better get to know the monster, they realize that the thing is a lot more vicious then they ever imagined.

Saturday, April 16, 2011

Poster ideas

Over the recent weeks, I've been watching a few horror classics and was very intrigued by their style. I was having trouble coming up with an idea for this poster project so I decided to collaborate with a friend and do monster movie marathon. I checked up on google and saw a few inspirational posters that I can grab ideas off of.